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YoruVII

85
Posts
1
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A member registered Oct 03, 2018

Creator of

Recent community posts

Thanks for the fantastic feedback. We were working on sound for the game but just could not get it in in time I think our sound guy is working on getting it in for a post jam update. Level 4(the lava level) did need more work the solution I had in mind for that one was that you would turn the concrete ice then melt them a bit and turn them back into concrete but then they would be small enough that you could pick them up as concrete and get across that way but I never communicated to the player that that was possible and made the puzzle possible with other methods along with not having a good aha moment it was more uhh I think this should work along with a whole laundry list of other issues I definitely plan on revisiting that level post jam and make it better.

Thanks for the positive feedback! I definitely agree with you on level 4 It needed more time and thought to work better it was just a rushed meh puzzle just ran out of time =) I do plan on trying to improve that puzzle post jam I feel it would be a really neat puzzle given more time and better level design.

great game solid all around fantastic job! =)

Great game I like how you actually have to swing things to use them it adds interactivity to everything and is just strait up fun the roles switching in day and night is creative my only complaint is that some more explanation would be nice but that is completely understandable for a 48 hour game lol at least it is explained in the description super fun game fantastic job! =)  

Great game I like the idea and gameplay its fun trying to avoid spikes and has a good difficulty great job! =)

My initial thought is just you were unlucky and whatever you were using to push the button down was just a slight bit too light and that it just barely did not push the button all the way down or the colliders on the buttons somehow got messed up that one time either way a better indicator for the buttons states would be a good thought like a click when the button activates and visually communicate how far it has to go down to activate Thanks a bunch for the feedback I hadn't thought about scenarios like this if I ever update the buttons Ill make sure to keep this in mind and also make sure the colliders/triggers have no way of messing up. =)

Humm ok thank you for telling me! ill look into it =)

Thanks for the feedback! I totally agree with you the movement could use some refinement especially the jump currently I believe we have a downward force pushing on the player to act as a sort of fake weight so the player weighs something downside being the jump is funky. If we ever update the game I'm sure we will use a better method or refine this one to work better. if I'm not wrong we used to use a fully physics based controller but it felt very fast and did not fit the puzzle game. Then again I am the visuals person I hardly touched the code for the player movement this is just what I'm remembering our coding guy saying lol.  =)

Nice game smooth movement and fun being chased by Pac-man and epic intro cutscene good job. my only feedback is that its pretty easy and a 2D art style might have fit better. but fun game! =)

That is the last level of the game other than the dev level and bonus level(There is a level select menu in the main menu). Did you press both buttons at the same time and have both indicators turn green if so that is a interesting glitch that I have not encountered that ill have to look into.

great game has a fun premise and nice execution my only feedback is that it needs to be optimized and compressed a bit but other than that great game good job! =)

fun game nice and polished and good level design great job! =) 

Thanks for the positive comment!! =)

Thank you! absolutely loved your game It was super fun and had a insane amount of polish! =)

Thanks for the positive feedback! =)

Thanks for the positive feedback I loved how your game utilized the prompt! =)

nice fun simple game great job! =) I would have liked to be able to attack in different directions and had some feedback when attacking but great job!

great game I loved the concept end execution  I feel it could have done better with more explanation but it was fantastic (= 

yah glad to hear you like the game ridding on a bouncy object sounds fun :)

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Extremely impressive amazing job!! I loved making cool patterns my only feedback is that it needs more gameplay. I followed your development in the discord it is cool to see it all come together.

Thank you  for the excellent feedback played your game and its great love it! :)

Liked the game reverse Pokémon is pretty cool gameplay is fun reminiscent of vampire survivors witch is super fun:) great game great job!

Yah I totally agree thank you so much for the positive feedback! :)

Thanks for the feedback I loved your game! yah I feel we could do a lot more with the puzzles definitely tempted to work on the game more post jam :)

wonderful nicely polished and I'm surprised that the ai can deal with the bullet hell very well done fantastic job!! :) the only thing I can give feedback on is that I want to watch the screen but the buttons to spawn enemies is off to the side so I end up not being able to watch the chaos.

ahahaha this game is very nerdy I LOVE IT fantastic job!!

this was sweet I loved it amazing job! :)

HAHA dam I like this game its lots of fun its got a good difficulty and is fun I like how the pineapple spins with your mouse movement. I have seen a few fruit ninja but games but this is my favorite so far good job.

Fantastic simple fun puzzler I enjoyed my time with this game! :) amazing job

This is great being able to dial in your shot is fantastically satisfying  its a nice twist on the golfing genre great job.

super polished and clean with fantastic mechanics amazing job. 

absolutely love the pixel art gameplay is fun and balances difficulty very well amazing job! :) 

Like the game it is well executed It would be nice to see the actual score when you lose but  super fun game excellent job :)

Thanks for the positive feedback! yah we had audio in the works but just ran out of time we are definitely planning to add in sound post game jam.

Reverse snake love it I like the snake ai great job.

Super polished and clean love the art style fantastic job!

like the game makes you think about what you have to do to kill the hero good job!

really enjoyable I especially liked the controls 

fantastic I loved to twist on the classic connect the 4 game and it is well executed good job.

Really clever fantastic mechanics my only complaint is that it took me a while to figure out how everything worked but great game good job.